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Using C Sharp

Using C-Sharp

Oct 15, 20251 min read

Nylon is fully compatible with C# enabled Godot builds

and there are no restrictions put on your usage of C# when including Nylon in your project.

Please Read this article from the Godot Documentation before continuing: https://docs.godotengine.org/en/stable/tutorials/scripting/cross_language_scripting.html

I plan to fill this page out with code examples for using C# to interact with Nylon.


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