Hello world! This the personal blog of Manuel ‘TheDuriel’ Fischer. Below you will find a collection of tools and projects I have made.
In the sidebar you can find blog posts about Godot, game development, programming. And my TRPG campaign notes.
Find Me
- GitHub: https://github.com/TheDuriel
- Twitter: https://twitter.com/the_duriel
- Bluesky: https://bsky.app/profile/theduriel.bsky.social ← I don’t check this
- Discord: “theduriel”
- Email: “com dot gmail @ manueldurielfischer” ← Reverse it yourself.
Tool Projects
- DurielUtilities
- https://github.com/TheDuriel/DurielUtilities
- A utilities repo for Godot.
- MagicMacros
- https://github.com/TheDuriel/MagicMacros
- A snipped engine for Godot.
- Nylon
- https://theduriel.itch.io/nylon
- A commercial deep dialogue addon for Godot.
- TinyAStar3D
- https://github.com/TheDuriel/TinyAStar3D
- Memory optimized Grid based AStar for 3D. Godot compatible.
- Colorator
- https://github.com/TheDuriel/Colorator
- Photoshop style swatch management for Godot.
- NodeTools
- https://github.com/TheDuriel/NodeTools
- Blender style toolbar for Godot’s 2D and 3D editor.
- Preloaded with many 3D level building tools.
Game Projects
- NotUs https://store.steampowered.com/app/2234670/Not_Us/
- A puzzle survival resource gatherer.
- Position: Lead Programmer, Additional Game Design
- Nemeton
- Darkest Dungeon meets Sunless Sea.
- Position: Sole Developer
- HEADSHOTTHEMOON
- ???
- Position: Sole Developer
Experience
- 15+ Years Graphics Design
- Interfaces, Editing, Design, specialty: Maps
- Photoshop, Affinity Designer & Publisher, Blender
- 8+ Years Programming
- Godot Engine, GDScript & C#
- General Purpose, C#
- 10+ Years Tabletop-TRPG Game Design
- Rules Writing, Playtesting, Narrative Design, World Design, Character Design
Credits & License
- https://github.com/TheDuriel/TheDuriel.github.io
- Edited and authored using Obsidian.md
- All contents on my pages are MIT, please credit me if used verbatim.
- https://quartz.jzhao.xyz/