Combat Stats
- Max HP: 20
- Damage: 0
- AC: 14
- Speed: 3
- Crisis: -
Resources
- Maximum Hardpoints: 2 - Hull 2
- Used Hardpoints: Multifocal Laser 1, Sandthrower 1
- Maximum Power: 14 - Hull 10, Power Trunk Streamlining 4
- Used Power: 13 - Spike-Drive-2 2, Multifocal Laser 5, Sandthrower 3, Fuel Scoots 2, Workshop 1
- Maximum Mass: 15 - Hull 15
- Used Mass: 9 - Multifocal Laser 1, Sandthrower 1, Atmospheric Configuration 2, Fuel Scoops 2, Fuel Bunker 1, Workshop 1, ‘REDACTED’
- Remaining Cargo Space: 4 x 20 = 80 Tons
- Maximum Fuel: 2, Hull 1 + Fuel Bunker
- Current Fuel: 2
- Fuel Cost: 500c per unit
- Hull Repair Host: 1000c per damage
- Hull Repair Speed: 1 point every 2 days
Hull: Free Merchant
| Cost | Speed | Armor | HP | Crew | AC | Power | Mass | Hard. | Class |
|---|---|---|---|---|---|---|---|---|---|
| 500k | 3 | 2 | 20 | 1/6 | 14 | 10 | 15 | 2 | Frigate |
Weapon: Multifocal Laser
| Cost | Dmg | Power | Mass | Hard. | Class | TL | Qualities |
|---|---|---|---|---|---|---|---|
| 100k | 1d4 | 5 | 1 | 1 | Fighter+ | 4 | AP 20 |
Weapon: Sandthrower
| Cost | Dmg | Power | Mass | Hard. | Class | TL | Qualities |
|---|---|---|---|---|---|---|---|
| 50k | 2d4 | 3 | 1 | 1 | Fighter+ | 4 | Flak |
Fitting: Spike-Drive 2
Cost 100k - Power 2 - Mass 2
- Time per hex: 3 Days
- Hex per jump: 2
Fitting: Cargo Space
Cost 0 - Power 0 - Mass X Gain 20 Tons cargo space per unused Mass.
Fitting: Atmospheric Configuration
Cost 50k - Power 0 - Mass 2 Able to enter atmosphere and land. Equipped with landing gear, stabilizers, and an aerodynamic hull.
Fitting: Fuel Scoops
Cost 50k - Power 2 - Mass 2 Able to gather fuel from compatible solar bodies and gas giants. Requires 4 days per 1 unit of fuel.
Fitting: Fuel Bunker
Cost 25k - Power 0 - Mass 1 Can store 1 additional fuel.
Fitting: Workshop
Cost 5k - Power 1 - Mass 1 A frigate-sized workshop is sufficient for modding any personal gear as per the modification rules on page 100.
Fitting: Ships Locker
Cost 20k - Power 0 - Mass 0 Any TL4 equipment on the gear list can be found in the ship’s locker in amounts commensurate with the ship’s size.
Fitting: ‘REDACTED’
Modification: Power Trunk Streamlining
Cost 20k - Component 1 Trade X Mass for X times 2 Power. Traded: 2 Mass for 4 Power
Modification: Emergency Thruster Boost
Cost 20k Once per space combat, gain a +2 bonus to Speed for three rounds.
Registration and Costs
- Name: Swinya-5 - Default, 1 Free Override left
- Manufacturer: Helion Shipworks - New (Refurbished)
- Bank: Concordant Exchange - Loan managed by Maren Daskov
- Loan Holder: Marko - Gonk
- Market Value: 775kc
- Remaining Debt: 775kc
- 6 Month Maintenance Cost: 38,750c
- Interest: 16%, Sector Default
- Minimum Payment: 15.000c
- Outstanding Payments: 2
- Monthly salary for 1 crew: 3,650
Charts
- Charts purchased: 3213-07-1
- Charts expire: 3214-01-1
- Charts coverage: All systems in the 02 to 06 horizontal.
Facilities
- Bridge
- Quarters x 6
- Mess Hall
- Gunnery Station
- Cargo deck
- Shared Shower
- Recreation Area
- Medbay with Autodoc
Cargo
- None
Equipment & Inventory
- Loading Winch (Warranty void)
- 3 Rebreathers
- 1 Carbon Rope
- 3 EVA Vac-suits
- 1 Salvage Kit - Marko
Crew 4/6
- Captain / Pilot: Marko - Gonk
- Science Officer: Brian - Gannymede
- Security Officer: Chris - Tommy Gun
- Medic/Spiritual: Seb - Rasputin
- None
- None
Bank Accounts
Public Banking information.
| Owner | Bank | Credits | |
|---|---|---|---|
| Ship | Concordant Exchange | 21523 | |
| Marko - Gonk | The Exchange | 4350 | |
| Brian - Gannymede | The Exchange | 6000 | |
| Chris - Tommy Gun | The Exchange | 5820 | |
| Seb - Rasputin | The Exchange | 6000 | |
Travel Times by Distance
- System Edge to Planet: 6 hours
- System Edge to Edge for Jump: 12 hours
- Planet to Planet: 4-12 hours
- Double for Large Systems (Binary Stars, Black Holes, Blue Star Systems)
- Takeoff/Landing/Holding: 15-90m