Combat Stats

  • Max HP: 20
  • Damage: 0
  • AC: 14
  • Speed: 3
  • Crisis: -

Resources

  • Maximum Hardpoints: 2 - Hull 2
  • Used Hardpoints: Multifocal Laser 1, Sandthrower 1
  • Maximum Power: 14 - Hull 10, Power Trunk Streamlining 4
  • Used Power: 13 - Spike-Drive-2 2, Multifocal Laser 5, Sandthrower 3, Fuel Scoots 2, Workshop 1
  • Maximum Mass: 15 - Hull 15
  • Used Mass: 9 - Multifocal Laser 1, Sandthrower 1, Atmospheric Configuration 2, Fuel Scoops 2, Fuel Bunker 1, Workshop 1, ‘REDACTED’
  • Remaining Cargo Space: 4 x 20 = 80 Tons
  • Maximum Fuel: 2, Hull 1 + Fuel Bunker
  • Current Fuel: 2
  • Fuel Cost: 500c per unit
  • Hull Repair Host: 1000c per damage
  • Hull Repair Speed: 1 point every 2 days

Hull: Free Merchant

CostSpeedArmorHPCrewACPowerMassHard.Class
500k32201/61410152Frigate

Weapon: Multifocal Laser

CostDmgPowerMassHard.ClassTLQualities
100k1d4511Fighter+4AP 20

Weapon: Sandthrower

CostDmgPowerMassHard.ClassTLQualities
50k2d4311Fighter+4Flak

Fitting: Spike-Drive 2

Cost 100k - Power 2 - Mass 2

  • Time per hex: 3 Days
  • Hex per jump: 2

Fitting: Cargo Space

Cost 0 - Power 0 - Mass X Gain 20 Tons cargo space per unused Mass.

Fitting: Atmospheric Configuration

Cost 50k - Power 0 - Mass 2 Able to enter atmosphere and land. Equipped with landing gear, stabilizers, and an aerodynamic hull.

Fitting: Fuel Scoops

Cost 50k - Power 2 - Mass 2 Able to gather fuel from compatible solar bodies and gas giants. Requires 4 days per 1 unit of fuel.

Fitting: Fuel Bunker

Cost 25k - Power 0 - Mass 1 Can store 1 additional fuel.

Fitting: Workshop

Cost 5k - Power 1 - Mass 1 A frigate-sized workshop is sufficient for modding any personal gear as per the modification rules on page 100.

Fitting: Ships Locker

Cost 20k - Power 0 - Mass 0 Any TL4 equipment on the gear list can be found in the ship’s locker in amounts commensurate with the ship’s size.

Fitting: ‘REDACTED’

Modification: Power Trunk Streamlining

Cost 20k - Component 1 Trade X Mass for X times 2 Power. Traded: 2 Mass for 4 Power

Modification: Emergency Thruster Boost

Cost 20k Once per space combat, gain a +2 bonus to Speed for three rounds.

Registration and Costs

  • Name: Swinya-5 - Default, 1 Free Override left
  • Manufacturer: Helion Shipworks - New (Refurbished)
  • Bank: Concordant Exchange - Loan managed by Maren Daskov
  • Loan Holder: Marko - Gonk
  • Market Value: 775kc
  • Remaining Debt: 775kc
  • 6 Month Maintenance Cost: 38,750c
  • Interest: 16%, Sector Default
  • Minimum Payment: 15.000c
  • Outstanding Payments: 2
  • Monthly salary for 1 crew: 3,650

Charts

  • Charts purchased: 3213-07-1
  • Charts expire: 3214-01-1
  • Charts coverage: All systems in the 02 to 06 horizontal.

Facilities

  • Bridge
  • Quarters x 6
  • Mess Hall
  • Gunnery Station
  • Cargo deck
  • Shared Shower
  • Recreation Area
  • Medbay with Autodoc

Cargo

  • None

Equipment & Inventory

  • Loading Winch (Warranty void)
  • 3 Rebreathers
  • 1 Carbon Rope
  • 3 EVA Vac-suits
  • 1 Salvage Kit - Marko

Crew 4/6

Bank Accounts

Public Banking information.

OwnerBankCredits
ShipConcordant Exchange21523
Marko - GonkThe Exchange4350
Brian - GannymedeThe Exchange6000
Chris - Tommy GunThe Exchange5820
Seb - RasputinThe Exchange6000

Travel Times by Distance

  • System Edge to Planet: 6 hours
  • System Edge to Edge for Jump: 12 hours
  • Planet to Planet: 4-12 hours
  • Double for Large Systems (Binary Stars, Black Holes, Blue Star Systems)
  • Takeoff/Landing/Holding: 15-90m

Cheat Sheet

https://docs.google.com/document/d/e/2PACX-1vTW4otssBF6IVurt7rjiIKOY4tNv1FKu4kVFEh9qOL-S046KIFvXCKG8C_da6NScMjW2Nr7qcMcOy6k/pub