Godots new 4.6 “minimal” theme is bad.
- It has less contrast between elements.
- It increases padding around UI elements.
- It compresses lists to counteract the increased padding.
- It frequently fails to distinguish interactive and static elements.
- It uses grey instead of blue as a base color. This is actually an improvement.
So anyways. If you are using 4.6 you can still change back to the original theme:
Go to Editor > Editor Settings > Interface > Theme and select ‘Classic’
Then you can apply my own personal touches for a classic “grey” look. (Adobe etc.)
- Base Color =
#333333= Example - My Accent Color =
#991f1f= Example Surprisingly Neutral - Icon Saturation = 0.8
- Relationship Line Opacity = 0.3
- Corner Radius = 0
- Border Size = 3
Feel free to experiment with the accent color to find something that is sufficiently neutral for your use case.
I also use a custom font for the editor and script editor.
https://www.jetbrains.com/lp/mono/
Example
